Tower of Almost Stability

Build a tower in a world where gravity refuses to stay still. Survive shifting forces, chaotic wind, and collapsing physics as long as possible.

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Tower of Almost Stability

Build a tower in a world where gravity refuses to stay still. Survive shifting forces, chaotic wind, and collapsing physics as long as possible.

Controls
  • Click / Tap to place blocks
  • Mouse position shows where block will drop
  • Refresh page to restart
Prompt History
  1. 1.Create a physics-based building survival game where the player constructs a tower under constantly unstable physics. The core twist: the laws of gravity are unstable and keep changing while you build.
  2. 2.Player places blocks one by one to build a tower. Once placed, blocks are affected by physics. The environment constantly changes: gravity direction flips or rotates every ~10 seconds, random wind forces push the structure sideways, and the tower naturally becomes unstable over time.
  3. 3.Win condition (optional): Survive for a target time (e.g., 2–5 minutes). Lose condition: Tower collapses beyond a stability threshold or all blocks fall apart.
  4. 4.Block Placement: Player clicks or taps to drop a block. Blocks stack under physics simulation. Each block has simple rectangular physics body. Gravity Instability: Every ~10 seconds, gravity direction changes randomly (down, left, right, slight diagonal shifts). Wind System: Occasionally apply horizontal force to all blocks. Strength varies randomly. Can push tower into collapse or interesting shapes. Stability Pressure: As time increases, gravity shifts become more frequent, wind becomes stronger, physics becomes more chaotic.
Known Issues
  • Physics simulation is simplified (Matter.js constraints only)
  • No real structural engineering accuracy
  • Gravity changes are artificial game rules, not realistic physics
  • Wind effects are approximated forces
  • Large towers may behave unpredictably due to engine limits
  • Performance may degrade with many blocks (100+)
Metadata
Genre
Action
Generated With
Manus 1.6 Lite
Status
Broken
Slug
tower-of-almost-stability